GODOT 4 - TRAIL EFFECT 3D

Dive into the captivating world of three-dimensional trail effects using Godot’s dynamic Particle System. Whether you’re a seasoned game developer or a curious beginner, this tutorial will guide you step-by-step through the process of creating mesmerizing trails that add depth and flair to your games. We will use the Godot’s particle system, and a special plugin to achieve this effect. Also i will show you some Tips about how to use it in many cases like slashes or magic spells. Plugin (GPUTrail by celyk): Textures: Correction: 8:11 CORRECTION: Set the Lenght to 1 (NOT 0) 9:08 IF IT LOOKS A BIT CHUNKY TURN “CLIP OVERLAPS“ OFF. -------------------------- GODOT TRAILS: -------------------------- 00:00 Intro 01:10 Installing GPUTrail 02:01 GPUTrail Setup 04:30 Sword Slash 09:20 Glowing Aura Effect 13:10 Magic Spell Trail 17:49 Magic Spell extra details 20:00 End result ------------------------- My Twitter: My Reddit: My Patreon: --------------------------- CREDITS [FREE MODELS USED] : “Stylized Sword“ () by lalapupsen is licensed under Creative Commons Attribution (). “Mage Police“ () by Mitcha is licensed under Creative Commons Attribution (). “Cyborg Oni/鬼械姫“ () by Kai Xiang is licensed under Creative Commons Attribution (). “Himito“ () by Fina-Nz21 is licensed under Creative Commons Attribution (). “Lowpoly Stylized Scimitar“ () by Krystian Zem is licensed under Creative Commons Attribution (). “Textures Pavement 05“ () by CC0 Textures. “Sci-fi floor Texture“ () by João Paulo. ------------------------- BGM: Galshi Revolution - Shot ------------------------- #godot #trails #godotengine #gamedev #godot4 #vfx #visualeffects #3dtrail #tutorial #indiedev
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