Agatha Christie - Hercule Poirot: The First Cases | How The Game Was Made

Discover how Hercule Poirot: The First Cases was created in this insightful development diary. Neil McPhillips and Justin Alae-Carew, both Co-Head of Games at Blazing Griffin, discuss how they came up with the case, selected the time period to set the story, and why the cast of characters was devised. Find out more about how they used the structure and style of Agatha Christie’s writing to create a new, player-led story. Read more:
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