New Ornament Technique in Blender | Part 2 of 2: Curve Modeling

In part 1 we had a detailed look at the new custom curve bevel feature to understand how it works. It this part Karim Joseph demonstrates a fast way of modeling the ornaments. You can download the demo scene to follow along here: (The file is at the bottom of the page). Demo file credit: Daniel Bystedt | | | License CC-BY-SA 3.0 | Timestamps: 00:00 Introduction 00:20 Breakdown & Scene Preparation 01:31 Bezier vs Path 02:52 Modeling the Base Curve 04:26 Thickness / Radius 05:39 Custom Curve Profile 07:37 Profile Placement 08:36 Modeling the Second Piece 10:15 Final Piece 11:44 How to Breakdown a specific Piece 12:28 Outro Video instructor: Karim Joseph Artstation: Behance: Instagram: Our Website:
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