Tutorial MAYA // Hache/Axe Projet // Les UVs ( dépliage ) // ( Partie 01 )
Dans cette seconde partie, je vous propose de vous initier aux bases du dépliage des UVs sur Maya à travers la mise en volume d’un superbe concept de Hache de Becca Hallstedt, Concept Artist @ Wild Blue Studios.
Sources :
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Pour les utilisateurs de Maya !! :
Maya n’étant pas mon logiciel de prédilection ( Cinema 4D !!), j’espère que vous ferez preuve de patience et de tolérance et excuserez mes éventuels problèmes de terminologie ou mes erreurs et mes mauvais réflexes dûs à mon manque de pratique.. Ce tutorial est une excellente façon de pratiquer un peu plus ! N’hésitez pas à me partager vos critiques, votre avis, d’autres méthodes..
On enchainera sur ZBrush, ensuite, un pe
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