Shading A Hard Surface Model 2015: Texturing A Scifi Power Cell

Are you a 3d Concept Artist who uses Keyshot but wishes its materials were more flexible and it had better painting capabilities? Are you a Texture Artist who works on the final asset, but are tired of waiting for complex models with thousands of parts to be UVd? Well this video tutorial shows how I texture the hard surface model of a scifi engine using a projection painting technique that requires no UV unwrapping and gives you far more flexibility than Keyshot provides while still retaining the speed. The
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