Godot 4 - Tower Defense Tutorial Part 04 Enemy Waves and States
Автор - Wide Arch Shark
ссылка -
От автора:
Hi everyone, I hope your week is going well ! So sorry for the delay getting this one out. It’s been a tough week at work, which I won’t bore you with!! Anyhow, it’s time to get those enemies rolling across the screen in a wave fashion. Let’s talk about the State Pattern, and how we can use it to make our code clean and easy to use. As always, I hope you will give this video a thumbs up if you’re enjoying it...
Github source code:
4 views
597
144
2 days ago 00:05:21 3
Godot 4 - How to stop enemies falling off platforms using a RayCast
2 days ago 00:09:38 12
Godot 4 - 3D Dice Rolling Animation
3 days ago 00:36:07 22
Godot 4 - A Complete Guide to Y-SORTING
3 days ago 00:14:50 19
Godot 4 - Build Sudoku Game
3 days ago 00:05:22 16
Godot 4 - Random Items with Rarity Logic
4 days ago 00:07:06 15
Godot 4 - How to make things float
4 days ago 00:05:48 18
Godot 4 - Button Push
4 days ago 00:06:27 23
Godot 4 - 3D overlay on 3D scene
5 days ago 00:02:58 32
Godot 4 - Mesh Masks To See-through Other Objects
5 days ago 00:41:21 127
Godot 4 - Your First 3D Platformer Tutorial
5 days ago 00:04:09 25
Godot 4 - Analog Clock
5 days ago 00:18:05 27
Godot 4 - Making Minesweeper
5 days ago 00:36:39 552
Godot Engine 4 - Создание базового Java / Kotlin плагина для игры в Android Studio
6 days ago 00:09:39 33
Godot 4 - Rigid Body Character Controller
6 days ago 00:15:55 31
Godot 4 - Visibility Occlusion
6 days ago 00:02:07 18
Godot 4 - Create a 3D Minimap
6 days ago 00:14:37 21
Godot 4 - CARD GAME Tutorial (part 7) - Create an OPPONENT
7 days ago 00:02:10 583
Automate Level Design with Tiled Automapping & Godot 4.3 C#