Blender教學:雨景 II(Blender Tutorial & Record: Raining Scene V2),Blender 3.1+ Eevee
這次的雨景著重的是我認為最重要的兩個要素:水花與水流。
我稱之為“雨 2.0“
結合了GeometryNodes與Shader Node
使用的版本是Blender3.1 與 Eevee。
水花的Blender檔可以在下面連結中找到:
去年9月分享的第一版下雨場景連結在這裡:
雖然字幕有一些小錯誤,但希望這支影片對你有幫助
開頭的展示影片也是以Blender 3.1 製作
並以Eevee 128 Samples 渲染
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The raining scene this time focuses on two most important elements I think:
The “Rain Splash and Rain Flow“ and I call it “Raining II“.
The scene combine the GeometryNodes and Shader Node.
The splash object that I used in this Tutorial can be found below (it’s a 3.1 .blender format):
Although the subtitles have some minor errors,still hope this video can be a little helpful for you.
Thanks for your watching.
The opening Movie I made is Blender 3.1
Render use Eevee 128 samples ========================================================
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Blender教學:雨景 II(Blender Tutorial & Record: Raining Scene V2),Blender 3.1+ Eevee