Call of Duty: Modern Warfare 2 | PS5 - Xbox Series S/X - PC | Campaign Graphics Comparison
PS5
2160p/60fps with reconstruction rendering
1440p/~110fps with reconstruction rendering
Xbox Series X
2160p/60fps with reconstruction rendering
1440p/120fps with reconstruction rendering
Xbox Series S
1440p/60fps with reconstruction rendering
1080p/~90fps with reconstruction rendering
PC
2160p | Max. settings | RTX 3080/3070Ti/3060Ti/3050 | i9 12900K | 32GB DDR5
- All console versions use temporal reconstruction rendering in horizontal resolution. In this case, Xbox Series X maintains a higher average resolution than PS5.
- PS5/XSX run with similar settings to High/Ultra on PC, although XSX shows slightly higher shadows in the distance compared to PS5.
- Xbox Series S has some clipping in ambient occlusion, reflections, draw distance or terrain.
- PC shows a small bug that causes some distant textures to not display correctly.
- Xbox Series S/X shows some top tearing that increases in 120hz mode (as usual in this saga). However, this problem can
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