This is the fourth in a series of back to basics tutorials where we revisit core ideas to give us another chance to understand and practice them, using only simple code.
* In this video we introduce a new shape - a curve.
* We then practice using trigonometry and noise to create a design that looks like a nest or spaghetti around a plate.
* We also combine translucency and blend mode to create the effect of depth.
The sketch we develop is online:
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Gymnopedie No 3 by Kevin MacLeod is licensed under a Creative Commons Attribution licence ()
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