We cover how to reference, concept and quickly create a 3D Kit in 3ds Max.
This will apply to any software and has valuable tips and tricks for workflows and thought processes.
00:00 Intro to 3d Kits
00:38 Explaining what our process will be
01:11 Beginning the Blockout in 3ds Max
02:05 Showing different Column Modeling Techniques
03:21 Continuing the Blockout Process
03:55 Adjusting Scale
04:12 Adding more detail to blockout
04:58 Applying Column Material
06:26 Adding Trimsheet Material to Assets
07:11 Creating a top trim
07:31 UV Creativity with floor
08:16 Creating floor tile models
08:39 Creating wall trim
09:19 TyFlow wall breaking
10:58 TyFlow brick painting
11:03 Creating bricks
11:13 Back to TyFlow Bricks
11:52 High Quality Scene Preview
12:20 Creating Kit Variations
12:34 Creating Column Top
12:44 Extra variation
12:57 3rd Kit Variation
13:11 Procedural Kit with RailClone
13:43 Helpful Videos and Closing Thoughts
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