The Forgotten | Blender 2.8 Eevee Realtime Render Demo

The past week has been all about UE5 and its powerful realtime rendering capabilities. I decided to test out Blender’s own realtime engine called EEVEE. The fact that you can change the lighting in realtime is a huge advantage in art directing a shot. The Megascan library got updated with the Limestone Quarry assets. Apparently same ones used in the demo. I was able to quickly export those assets and rebuild the shaders using the Quixel Bridge and Blender Link. Used 8K textures on the rocks with normals a
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