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In preparation for the Ludum Dare game jam this weekend, we decided to... make a game (in a day - the day before). Although there was much regret at times, mostly dreading the weekend and wondering why we signed up for this, I think we managed to come up with a decent prototype and jamed in some more engine features. Did I mention we made this in Hazel, our own game engine?
“Fragile“ (named after the theme we randomly selected) is about protecting your fragile home planet from incoming missiles. Use the WASD keys to move, mouse to look around, and click to shoot - or you can plug in a controller if you’d prefer.
We might develop this game a little further in the future, since we have some more ideas and think t
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