What’s new in Verge3D 3.7

The long-awaited update has finally arrived! We had our reasons for the prolonged release cycle, and here they are. Verge3D 3.7 introduces: • global illumination to drastically improve the realism of your scenes • clipping planes to show off the internals of complex objects • tools for development of mobile and desktop applications (!) • geometry batching at run-time • new Maya nodes • support for Arnold renderer in 3ds Max • wireframe mode Besides, we included 3 new demos in this update. See more in the press-release:
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