In this hard surface modeling tutorial I show how to export a model from #FreeCAD as STL and import it into Blender. I use the mesh design workbench to remesh the model, because the goal is to have a pretty good shading in Eevee render with a principled shader and no shading issues.
I also use my #JMesh tools addon for a crisp and clean beveling:
Also get Jmesh from the blender market for special support and to support the #Blender #devfund:
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Production Music courtesy of Epidemic Sound:
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