How to Make Water with Dynamic Waves! - Godot Tutorial #1
⮞ Tutorial #1 - Water 2D⮜
In this tutorial, we will learn how to make a totally responsive water body, with dynamic wave spreading and all sorts of customization. This video was made specially for the go godot jam event.
⏱️ TimeStamps ⏱️
0:00 Intro
0:52 The Concept
3:20 Godot Implementation
3:32 Project Settings
3:50 Spring Scene!
4:25 Spring Modelling
6:45 Water Body
7:05 Water Body Scripting
12:30 Drawing our water polygon!
14:48 Super Simple Water Shader!
17:12 Smooth Border using Splines!
18:52 Water Body Smoothing
19:35 Quick stone instancing
20:09 Interacting with the water!
23:40 Enter / Exit water Detection
25:00 Fix to Polygon Flicker
25:37 Subscribe!
⮞ Important Links: ⮜
Game developing article I based this system on. It was written in C# and XNA.
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