Blender 2.8 Character Modeling - Part 7 of 8: How to Texture Paint

Part 7 of 8 of a character modeling series where we texture paint our UV unwrapped model in Blender 2.9. Chapters 0:00 Introduction 0:30 Painting the Head 6:56 Painting the Body 8:28 Texturing the Head 11:18 Texturing the Body with free textures from 13:55 Base Painting the Armor 14:26 Painting the Fingernails 14:54 Detail Painting the Armor with Blender’s Face Mask feature 19:16 Texturing the Armor with free textures from 20:58 Adding Roughness to the Head 21:55 Adding Roughness to the Armor 22:33 Painting & Texturing the Gun 23:30 Wrap-up Free Texture Packs Series Links Part 1: How to Base Mesh - Part 2: How to Join & Sculpt - Part 3: How to Base Accessories - Part 4: How to Detail Accessories - Part 5: How to Head & Body Retopology - Part 6: How to UV Unwrap - Part 7: How to Texture Paint - Part 8: How to Rig & Composite - Let’s Connect Instagram: @russellmidfield Twitter: @russellmidfield Facebook: Russell Midfield Discord: russellmidfield#9667 Music Youtube Audio Library
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