Automatic Line Smoothing with Bezier Curves | Unity Tutorial
Learn how to automatically smooth any set of Vector3’s with Bezier Curves! In this video we’ll create an Editor script to smooth a Line Renderer with the click of a button. You’ll implement 2 controls:
⚫ Smoothing Length
⚫ Smoothing Sections
to control the Bezier Curves.
There’s a lot more you can do with Bezier Curves! This is just the beginning. The key takeaways are understanding how we are choosing where to place the tangent points - with this and controlling where they are, you can do some really awesome things!
As always, all code from this video is available on GitHub:
Bezier Curve Wikipedia: ézier_curve
Line Renderer APIs:
Writing a Custom Inspector:
Handles API:
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