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Star Wars: Republic Commando is a first person shooter Star Wars computer and video game, released in the US on February 28, 2005. It was developed and published by LucasArts for the Windows and Xbox platforms. The game uses the “Unreal Engine“ developed by Epic Games. It was designed partly to bridge the gap between Star Wars: Episode II Attack of the Clones and Star Wars: Episode III Revenge of the Sith. The developers stated that whereas the films and novels are seen from the point of view of the Jedi, Republic Commando is told from the point of view of the troops.
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