Machine Learning Summit: Successfully Use Deep Reinforcement Learning in Testing and NPC Development

In this 2020 GDC Virtual Talk, Unity’s Jeffrey Shih explains how deep reinforcement and imitation learning can be used for scaling playtesting and NPC creation in games. Join the GDC mailing list: Follow GDC on Twitter: GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the ch
Back to Top