PART 4 - Floating Damage Numbers & Impact FX -Use Lyra Startergame Weapon FX in your project- Unreal
Check out my Patreon: Become a member:
Join the {GDR}; Discord server and download my free project files:
Buy me a coffee:
Follow me on Twitter:
We are going to migrate all the Lyra Startergame WeaponFX and MetaSounds, and fix the errors that will occur after that. Then we are going to set each one of them up.
-MuzzleFlash
-ShellEject
-Tracers
-Impact FX
-Impact Decals
-Floating Damage Numers
-Meta Sounds for weapon firing
00:00 - 00:43 Intro
00:44 - 05:43 Lyra’s setup explained
05:44 - 28:18 Create BP_WeaponImpacts
28:29 - 31:53 Character setup
31:54 - 35:58 First test, and small fix
35:59 - 37:27 Test result
Rank icons created by Dimitry Miroliubov from : #ue5 #multiplayer #blueprints #menu #ga
1 view
377
123
2 weeks ago 01:10:21 1
Author’s concert by composer Vladimir Sidorov (2004)