Half-Life 2: Episode Two in Garry’s Mod speedrun in 26:13

Trailer: Rules -Anything in the sandbox menu or context menu may be used. The underlying console commands and variables (e.g. gm_spawn and sv_gravity) can be used in binds. -No god, noclip, pausing, or addons. Saves were voluntarily chosen to not be used to avoid recording issues and for fun. -Only things available from GMod, Half-Life 2, Episode One, and Episode Two may be spawned and HL2, EP1, and EP2 should all be checked in the games menu. Notes -Each map was run individually and as one segment. This run is not real time or continuous. The gameplay as presented is still technically possible in a continuous run because it’s possible to Save Delete as soon as you enter any level. -ep2_outland_09 (first map of Under The Radar) has an extra spawn point in the water. This spawn point is not normally possible to use because the normal one has a “Master“ flag that makes it always have priority. GMod however ignores that flag and will randomly decide which point to sp
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