Sam Lake and the Remedy team shine a light on what it takes to make games like Alan Wake 2 | BAFTA

It’s not a lake, it’s a studio tour... Grab a thermos of coffee and prepare to delve deep into the Remedy studio to find out how they craft their ’weird’ games, gasp at the majesty of the Alan Wake 2 script drafts and get a hint of what the future of the Control series is (and beyond....) CHAPTERS 0:00 Intro 0:23 Complexity of making games 3:44 The Alan Wake 2 screenplay 4:22 Importance of narrative for Remedy 4:50 Worldbuilding in Remedy games 7:00 Motion Capture 8:00 Sam Lake on acting as Max Payne and Alex Casey 9:09 Studio Tour 10:26 Advancement in technology 11:55 What makes a Remedy game? 14:18 Alan Wake returns 15:23 The Remedy Connected Universe 16:57 The future of Remedy - Control, codename Vanguard and Condor Subscribe to BAFTA ⏩ ⏬ Stay up to date ⏬ Twitter: @BAFTA: @BAFTAGames: Facebook: Instagram: TikTok: @bafta Twitch: sign up for our newsletter: visit our websites to find out more: #BAFTA #Remedy #AlanWake #AlanWake2 #Control
Back to Top